DRYL · Every pixel below is a component
Mission Control
A live agent fleet, rendered in DRYL — dark, glassy, and aware of the AI working inside it.
Streaming…
AL
AT
GH
+1
Notifications
Tokens / min
48.2k+12.4%
Active agents
24+3
p95 latency
412 ms-8.1%
Cost / hour
$7.42+2.3%
DRYL Copilot
StreamingC
Watching the 14:00 canary deploy. Ask me anything about the fleet.
Y
Which agents regressed after the deploy?
C
Two agents regressed: support-triage is up 38 ms on p95 and
code-review shows +0.8% tool-call errors. Rolling the canary back to
Agent trace
Thinking…
Prompt received14:02:11
Plan14:02:12
Act14:02:14
Compose summary
Canary rollout
Rolling back
Canary traffic42%
Eval suite100%
Token budget68%
Incident summary ready
Root cause drafted from 3 traces — review before posting to the channel.
Model controls
claude-fable-5
incidentscanaryde-DE
csharp
// One enum drives the whole AI vocabulary — on every component.
_ai = AiState.Thinking; // tool call in flight
await foreach (var chunk in chat.GetStreamingResponseAsync(prompt))
{
_ai = AiState.Streaming; // ring + glow speed up
_text += chunk.Text;
StateHasChanged();
}
_ai = AiState.Generated; // one-shot reveal washOne design language
Idle
Live
Healthy
Throttled
Failing
CtrlK
opens the command palette — try it.